Coins, avatars, beasties, oh my! Here is a list of any Awakening-related terms and what they mean to help students get the most out of their Awakening experience.
NEW UPDATE: An iPad app and Android app are available for independent student play. The app, called Legends of Learning Awakening, can be downloaded from the Apple Store or Google Play Store today!
Backpack Icon - This allows students to be able to change their avatar, purchase dance moves, and edit their avatar's name.
Battle - Battles serve as an educational component for students. During battles, students will encounter questions that correspond with the learning objective(s) they last completed if they are coming from a teacher assignment. If students come to Awakening through the Play On Your Own option, students will encounter questions that progress them through the learning objective(s). During battle, students have the following options:
Play - Students will be able to pick a move and then a question will appear shortly afterward. If answered correctly, the move selected by a student will hit the target. If answered incorrectly, the move selected by a student will miss the target. In between rounds, students can choose a new beastie.
Tag Out - Students will be able to choose another beastie to battle.
Run Away - Students can end the battle.
Beastie - Beasties are creatures that students will use in battles. Once a student has collected beasties, they can click on the Paw icon in order to view them. Beasties will need to healed after battles in preparation for upcoming battles. Throughout the town, there are doctors in lab coats that will be able to restore beasties' health.
Coins - Students may earn coins at the end of a battle. Coins are awarded based on how many questions students answer correctly. Students can use coins to purchase avatar features and customize their house.
Experience Points - Experience Points can be used to level up the moves of a student's beasties and get more powerful.
Map Icon - This allows students to travel to different areas including the Town, the Mini Game Arcade, the Wilds, and the House.
Mini Game Arcade - Students will be able to access mini-games in this location. The games in the arcade will correspond with the learning objective(s) the student last completed in a teacher assignment.
Paw Icon - This allows students to be able to see all the beasties they have collected.
Present Icon - This allow students to access the Wilds by subscribing to an Adventure Pass.
The Salon - Students will be able to make face and hair changes to their avatar at this location.
The Town - Students will be able to battle computer avatars in this location and earn more beasties.
The Wilds - The Wilds is an area outside of the Town that allows students to interact with more people and collect more beasties. For students to access the Wilds, an Adventure Pass will need to be purchased.